* ¼¼Á¾´ë Á¦¾î¿¬±¸½ÇÀÇ ½ÇÇè°úÁ¦ÀÎ UAV-HILS ÇÁ·ÎÁ§Æ®¿¡ Image Generator¸¦ ´ã´çÇÏ°Ô µÇ¾î Á¦ÀÛÇÏ°Ô µÈ ±×·¡ÇÈ¿£ÁøÀÌ´Ù.
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FlySim3D Engine - The Flight Simulator
ÇöÀç HILS¿¡ »ç¿ëµÉ Image-Generator·Î½á, FlySim3D¶ó´Â À̸§ÀÇ ºñÇà¿£ÁøÀ» °³¹ßÁßÀÌ´Ù. ¸¸µé´Ù º¸´Ï °ÔÀÓÀ» ¸¸µå´Â °Í °°´Ù. :)
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ÇÏ´ÃÀ» ³ª´Â Àå¸éÀε¥, µµ½Ã·Î ¾µ ¸¸ÇÑ ¹°Ã¼°¡ ¾ø¾î À§ realWorld¸¦ ½ÇÇèÇÒ ¶§ »ç¿ëÇÑ µµ½Ã¸¦ ±×³É »ç¿ëÇÏ¿´´Ù.
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À§ÂÊÀÇ À̹ÌÁöÇÏ°í ´À³¦ÀÌ Æ²¸®ÁÒ? »õ·Î °³¹ß ÁßÀ̶ø´Ï´Ù. mip-mapÀ» Àû¿ëÇÏ°í, ¾È°³, ÇÏ´Ã, ·£´ý-ºôµù ±×¸®°í
È°ÁÖ·Î(ÀÌ¹Ì Áö°¡ ¾ø¾î¼ »ç½Ç ÀÏ¹Ý µµ·Î ^^;)¸¦ Ãß°¡ÇÏ¿© Á»´õ °ÔÀÓ(?)ó·³ Ç¥ÇöÇØ ³õ¾Ò½À´Ï´Ù.
ÀÌÁ¦, ºñ Çà±â ³Ö°í, eye-point ¹Ù²Ù°Ô ÇØÁÖ°í Àü¿¡ ¾²´ø °è±âÆÇ Áý¾î ³ÖÀ¸¸é °ÅÀÇ ¿Ï¼ºÀÌ µÇ´Â±º¿ä.
ÀÌ°Ô ¿Ï¼ºµÇ¸é, ´Ù ¸¥ »ç¶÷ÀÌ ¸¸µç °¢Á¾ dynamics°¡ Àû¿ëÀÌ µÇ°í RC·Î Á¶Á¾µË´Ï´Ù. Àç ¹ÌÀÖ°ÚÁÒ?
ÆÄÀÏ·µ ¸Ó¸®°¢µµ(~-10µµ) ¼öÁ¤. ¾È°³ ¹Ðµµ ¼öÁ¤. µµ½Ã»ý¼º ¾Ë°í¸®Áò ¼öÁ¤. ±¸¸§(1.5km¿¡ À§Ä¡) ¼öÁ¤. FOV¼ö Á¤. ÆгΠÃß°¡. 2001-05-02
¼öÁ¤ÇÑ FlySim3DÀÔ ´Ï´Ù. °è±âÆÇÀ» ´Ù½Ã ºÙ¿´½À´Ï´Ù. ±×·±µ¥, ¾îµð¼±°¡ º» °Í °°Àº ȸéÀÌÁÒ?
ÆгÎÀ» MSFS2000¿¡ ¼ ĸÃÄ ÇØ¿Ô½À´Ï´Ù. ÆгΠµ¥ÀÌÅ͵éÀ» MSFS¿¡¼ »Ì¾Æ³¾ ¼ö °¡ ¾ø¾î¼, °ÔÀÓ È¸éÀ»
ĸÃÄÇÏ°í Æ÷Åä¼¥À¸·Î °¢ GaugeµéÀ» ºÐ¸®ÇØ º¹¿øÇÏ°í Á¦ ¿£Áø¿¡ ºÙÀÎ °Å¶ø´Ï´Ù.
2002-2-25
±¸¸§³ôÀÌ Á¶Á¤, MSFS Style 2D Zyro -> 3D·Î ¼öÁ¤, µµ½Ã»ý¼º ¾Ë°í¸®Áò ¼öÁ¤, ºñÇà±â ¸ðµ¨ F16¿¡¼ UAV·Î ¼öÁ¤, Áö¸é»ý¼º ¾Ë°í¸®Áò ¼öÁ¤, Flight Locus Tracking ±â´É Ãß°¡, Flight Locus Viewer Á¦ÀÛ.
UAV Model
Rendered by Web3D(
a free engine published in Microsoftware Journal by Kim,
Jinhong )
* ´ÙÀ½Àº °¡»óÀÇ °ø°£À» »ý¼ºÇÑ °ÍÀÌ ¾Æ´Ñ, ½ÇÁ¦ »çõ°øÇ×À» ¸ðµ¨·Î ½ÇÇèÇÑ °ÍÀÌ´Ù.
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Locus Viewer
FS¿¡´Â ºñÇà±âÀÇ ±ËÀû(Locus)À» ±â·ÏÇÏ°í Àç»ýÇÏ´Â ±â´ÉÀÌ ÀÖ´Ù. ±â·ÏÀº FS¿¡ ¼ ½Ç½Ã°£À¸·Î Çϸç, Àç»ýÀ» À§Çؼ µ¶¸³ÀûÀÎ Locus Viewer¸¦ µû·Î
Á¦ÀÛÇÏ¿´´Ù. Locus Viewer¸¦ ÅëÇØ ºñÇà±âÀÇ ±ËÀûÀº ¹°·Ð, °øÇ×À¸·Î ¾ÈÀüÇÏ°Ô µé¾î¿Ã ¼ö ÀÖ´Â ÁøÀÔ°¢µîÀ» »ìÆ캼 ¼ö ÀÖ´Ù. ¶ÇÇÑ, ÀÔüÀûÀ¸·Î
µ¹·Áº¼ ¼ö ÀÖµµ·Ï ÇÏ¿©, ¿©·¯ ¹æÇâ¿¡¼ ±× ºñÇà±ËÀûÀ» »ìÆ캼 ¼ö ÀÖµµ·Ï ÇÏ¿´´Ù.
FlySim3D for GNSS
* FS¿¡¼ »ç¿ëµÇ´Â ÁöÇüÀ» ½ÇÁ¦ µµ½Ã·Î ¹Ù²Ù¾ú´Ù. »ç¿ë µÈ µµ½Ã´Â ¿ï»êÀÌ¸ç ¿ï»ê°øÇ×°ú ±× ÁÖº¯ÀÌ´Ù. ÇöÀç´Â ÁöÇü¸¸ Á¸ÀçÇÏ¸ç °Ç¹° µîÀº º¸ÀÌÁö
¾Ê´Â´Ù. °ð °Ç¹° ¹× °¢Á¾ ½Ã¼³¹°µîÀ» ³Ö°Ô µÈ´Ù. ½ÇÁ¦ GISÀÇ °íµµ µ¥ÀÌÅÍ´Â (ÁÖ)GEOMANIA »çÀÇ GeoMania3D SDK¸¦ ÀÌ¿ëÇØ ÃßÃâÇÏ¿´´Ù.
ÇöÀç WGS-84Á ǥ°è¸¦ TM(Transverse Mercator)ÁÂÇ¥°è³ª, Non-earthÁÂÇ¥°è·Î º¯È¯ÇÏ¿© »ç¿ëÇÏ°í ÀÖ´Ù.
ÁøÇàµÇ´Â °úÁ¦¿¡¼´Â, ¼ ¿ï´ë°¡ GPS¸¦ ´ã´çÇÏ°í ¼¼ Á¾´ë°¡ GIS ´ã´çÇϸç, ¿ï»ê°øÇ×°ú ±èÆ÷°øÇ× Áö¿ªÀ» VisualizationÇÏ¿© ½ÇÁ¦ ºñÇà±â¿¡ žÀçµÇ¾î ½ÇÇèµÇ¾ú´Ù.
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ÇÏ¿© ±ò²ûÇÏÁö ¸øÇÏ´Ù. ¶ÇÇÑ º¸´Â°¢ÀÌ ÆÄÀÏ·µÀÇ ´« À§Ä¡°¡ ¾Æ´Ñ ºñÇà±â¸¦ ±âÁØÀ¸·Î ÇÏ¿© ´©¿öÀִµíÇÑ È¸éÀ»
º¼ ¼ö ÀÖ´Ù. »ç½ÇÀûÀÎ È¸é ¹¦»ç¸¦ À§ÇØ ÆÄÀÏ·µÀÇ(¾à°£ ³»·Á´Ù º¸´Â) ´« À§Ä¡µµ Áß¿äÇÏ´Ù´Â °ÍÀ» ½ÇÇèÀ» ÅëÇÏ¿©
¾Ë°Ô µÇ¾ú´Ù. ±èÆ÷°øÇ× ½ÇÇè¿¡¼´Â ÀÌ·± Á¡µéÀ» ¼öÁ¤ÇÏ¿© Àû¿ëÇÏ¿´´Ù.
* Vector oriented transforming matrix ¼öÁ¤. Demo¿ë Controller Ãß °¡. °¢Á¾ Ä«¸Þ¶ó ¼öÁ¤ ¹× º¸¿Ï. Real Zooming ±â´É Ãß°¡.
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